Things Only Adults Noticed in 'Apex Legends'

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Oh, Electronic Arts. You'll never cease to be a punching bag for the gaming community, and the sad truth is, you do it to yourself. No one forced you to buy an exclusive NFL license and lazily sit on it for a decade. No one put a gun to your head and said, "You will take the Star Wars license." And no one outside of the company came in and made every single studio use the Frostbite engine, whether it was good for them or not.





You did that, EA. Which is why it's immensely satisfying to watch Apex Legends soar, knowing full well that Respawn developed that game with an entirely different engine. Perhaps that's why it's doing so well?



We've watched development teams struggle with Frostbite. We've seen the crabwalking characters in Mass Effect: Andromeda. We've endured the host of issues present inside Anthem. Yet Apex Legends is just chugging along, remaining stable, adding new content, and not causing the developers behind it a lot of grief.



Perhaps there's a lesson to be learned here, Electronic Arts. In your hurry to avoid licensing fees from other engines, you actually made it far more difficult for your creators to make good games. Respawn showed you the way out with Apex Legends. Hopefully you'll take it.





































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