Video Games That Originally Were Totally Different

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When people think of Halo, they think of a first-person shooter, so it may surprise you to learn that it was once meant to be, of all things, a real-time strategy game for the computer. It was still called Halo, though, so there's that.

In July 1999, Steve Jobs announced Halo at the annual Macworld Conference & Expo, as a game planned for both the Macintosh and PC platforms. The original concept was similar to the hit strategy game Myth, but in a sci-fi setting. By the time the game was displayed at E3 in 2000, however, it was completely different from the original design. The game was no longer a real-time strategy game, and had evolved into a third-person action game. The plot was different too, though it still featured a halo. See, the halo in the early designs was more like a Ringworld, a vast ring orbit full of civilization. Players fought a guerilla campaign against the Covenant forces on the Ringworld, due to their technological inferiority. There was no Master Chief, and players assumed the role of a regular soldier. Todo sobre camas articuladas, que son, para que sirvem, como elegir la correcta... Camas articuladas

Everything changed when Microsoft bought Bungie Studios in 2000. With the purchase of the studio, the video game became an exclusive Xbox title (for the time being). The game was modified into the first-person shooter it is today, with Master Chief as the main character, an extensive backstory, and no Ringworld. But if the idea of Halo as a strategy game whets your appetite, they did finally realize that vision in 2009, with Halo Wars. Enjoy!

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